Daniel Heilmann
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Hey, I’m Daniel 👋 I’m a C# developer specializing in Unity3D and XR technologies. During my studies, I have worked primarily in team-driven projects and am experienced with working on collaborative codebases. I enjoy solving problems and am always eager to acquire new skills and refine my craft.

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XR UX Analysis Tool 7th Semester (WiSe 24/25)
Augury Augury is a tool for analysing XR UX by utilizing gaze-tracking. It offers extensive capabilities to visualize gaze and replay a variety of recorded data within VR.
Unity3D
VR
Eye-Tracking
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Localized AR Game 5th Semester (WiSe 22/23)
FaunaDex FaunaDex is Hamburg’s interactive AR wildlife encyclopedia, where you become an explorer that investigates Hamburg’s canals and befriends the animals that live in and around them.
Unity3D
AR
Educational
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Puzzle Game 3rd Semester (WiSe 21/22)
Moth in a Box Moth in a Box is a light-based puzzle game in which you guide a moth through a dark forest by changing the light in your real-life room.
Unity3D
Arduino
Custom Controller